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HPC Support
Trace: • comet_resources

HPC Resources & Partitions - Comet

  • Our HPC Resources List - Full technical details of all resource types on the Comet HPC
  • Free Partitions
  • Paid Partitions
  • Description of Partitions on Comet
    • short
    • default
    • long
    • highmem
    • gpu-s
    • gpu-l
    • interactive
    • interactive-gpu
    • low-latency

Partitions for Unfunded Projects

These partitions and resources are available to all Comet users. Beyond our Acceptable Use Policy there are no restrictions on the use of these resources.

Partition Node Types GPU Max Resources Default Runtime Maximum Runtime Default Memory
short_free Standard.b No 10 minutes 30 minutes 1GB per core
default_free Standard.b No 24 hours 48 hours 1GB per core
long_free Standard.b No 4 days 14 days 1GB per core
highmem_free Large.b No 24 hours 5 days 4GB per core
gpu-s_free GPU-S gpu:L40S-48GB:8 per node 24 hours 14 days 2GB per core
interactive_free Standard.b No 2 hours 8 hours 1GB per core
interactive-gpu_free GPU-S gpu:L40S-48GB:8 per node 2 hours 8 hours 2GB per core

Partitions for Funded Projects

These partitions are available to all projects who have allocated funds to their Comet HPC Project accounts.

If you have not allocated funds to your HPC Project, or your balance is negative then you will not be able to submit jobs to these partitions - any submitted jobs will be automatically cancelled.

For further details on paid resource types, see our Billing & Project Funds policy page.

Partition Node Types GPU Max Resources Default Runtime Maximum Runtime Default Memory
short_paid Standard.b No 10 minutes 30 minutes 1GB per core
default_paid Standard.b No 24 hours 48 hours 1GB per core
long_paid Standard.b No 4 days 14 days 1GB per core
highmem_paid Large.b No 24 hours 5 days 4GB per core
gpu-s_paid GPU-S gpu:L40S-48GB:8 per node 24 hours 14 days 2GB per core
gpu-l_paid GPU-L gpu:H100-96GB:4 per node 24 hours 14 days 2GB per core
interactive_paid Standard.b No 2 hours 8 hours 1GB per core
interactive-gpu_paid GPU-S gpu:L40S-48GB:8 per node 2 hours 8 hours 2GB per core
low-latency_paid Standard.Lowlatency No 1024 cores 24 hours 4 days 1GB per core

Partition Descriptions

short

The short partition is intended for quick tests, proof of concept runs, debugging and other tasks which can be completed quickly. It is not intended to run entire compute jobs.

Examples
  • Test code runs on a particular node type

default

The default partition has the largest number of general CPU resources in the Comet HPC facility and is intended to run the bulk of our compute workloads outside of the multi-node MPI / low latency and GPU requirements.

Default runtime is set to 24 hours and default memory allocation is set to 1GB per allocated CPU core. There is no defined maximum memory allocation - this is limited by the size of the Standard.b nodes it is built on.

It is your responsibility to determine the most appropriate runtime (in the range of 0 - 48 hours), required number of CPU cores and memory allocation for your specific application.

Examples
  • Most batch compute jobs
  • Non-low-latency compute
  • Non-interactive compute
  • Non-GPU compute

long

The long partition has the same hardware resources as the default partition, since it is based on the same number and type of nodes (Standard.b), however the runtime is extended over default; from a default of 4 to a maximum of 14 days.

Examples
  • Jobs which require the same type of resources as available in default, but which need to run longer than 48 hours.

highmem

The highmem partition allows jobs which need a larger amount of memory to be run. Note that unlike the Standard.a compute nodes of Rocket (128GB), the Comet Standard.b compute nodes are substantially larger (1.1TB), and you may not need to use the Large.b compute nodes (1.5TB) for many large jobs.

Note that the Large.b compute nodes are also connected by a faster network; if you need to run large processes across multiple nodes simultaneously via MPI (and they do not fit the low-latency node types), then the use of highmem may be an option for you.

By default, jobs submitted to the highmem partition are able to run longer (up to 5 days) than the standard partition (2 days). Though this is not as long as the long partition (14 days).

Consider the use of this partition type if your workload needs more than 1TB of memory on a single node, otherwise the standard or long partitions may be more suitable for you.

Examples
  • Jobs needing more than 1TB of RAM on a single node
  • Large jobs needing to communicate via low-latency networking

gpu-s

The gpu-s partition uses the GPU-S node type on Comet. These nodes are suitable for most types of GPU-accelerate compute, though please do check whether any of your CUDA/OpenCL code paths require double precision, FP64 capability; the Nvidia L40S datasheet should be checked, as these cards are restricted in that mode. The nodes hosting the L40S cards are also connected via faster networking, just like highmem and low-latency, so you can also take advantage of faster inter-node communication, if you job spans more than one node, as well as faster IO speeds to/from the main NOBACKUP storage.

Any jobs run on the gpu-s partition are costed by the number of GPU cards you request. If your job requests two cards, then it will cost twice as much as a single card in the same amount of time. Users of our paid partitions should be careful when requesting resources via Slurm that you are requesting and using what you actually need. Users of our unpaid gpu-s partition do not have any costs associated with the use of GPU cards, but the number available is strictly limited.

Default runtime is up to 24 hours, but you may request up to a maximum of 14 days. The use of GPU resources is closely monitored.

Examples
  • Most CUDA/OpenCL compute workloads
  • FP8, FP16 and FP32 code paths

gpu-l

The gpu-l partition uses a single node; GPU-L, which contains a very small number of Nvidia H100 cards. These cards represent some of the most powerful GPU compute options currently available. See Nvidia H100 datasheet for further information. This node type is also connected to NOBACKUP via faster networking, just as with gpu-s, highmem and low-latency to take advantage of faster IO read/write facilities.

As with gpu-s, if your job requests two cards, then it will cost twice as much as a single card in the same amount of time. Users should be careful when requesting resources via Slurm that you are requesting and using what you actually need; this partition represents the most costly use of your HPC Project balance. Be certain of your job parameters before you launch a multi-day compute run.

There is no unpaid access to the gpu-l partition (it only exists as gpu-l_paid, and not as gpu-l_free).

All users must be members of at least one HPC Project with a positive balance.

Default runtime, like gpu-s is up to 24 hours, but a maximum of 14 days may be requested.

Examples
  • GPU compute code which is reliant on FP64 / double precision models
  • GPU workloads which do not fit within the on-board memory of the cards in the gpu-s partition

low-latency

The low-latency partition is built on several of the Standard.Lowlatency nodes. These are identical to the Standard.b node type in terms of CPU cores, RAM and local scratch storage, but are connected by a much faster 200GBit/Sec Infiniband network architecture.

For users who need to run many hundreds of processes simultaneously, potentially via MPI, the low-latency partition is ideal. There are currently four nodes of this type, this allows for maximum jobs in the partition of up to 1024 cores. This represents a doubling over the capacity of Rocket.

There is no unpaid access to the low-latency partition (it only exists as low-latency_paid, and not low-latency_free).

All users must be members of at least one HPC Project with a positive balance.

Examples

Most users who need the low-latency partition will already know they need to use it, but a summary of the typical requirements of jobs which run there include:

  • Jobs which need maximum IO bandwidth to the NOBACKUP filesystem
  • Jobs which communicate to other processes whilst running (e.g. via MPI)
  • Jobs which require minimum latency between multiple server nodes
  • Jobs requiring more than 256 cores

interactive

The interactive partition is implemented on top of the Standard.b node type, and shares all of the same resources and characteristics.

The use of this partition is not intended for Slurm batch jobs, but for users who launch a graphical/interactive environment or dedicated application instance using the Open OnDemand interface.

This effectively gives you a massively powerful Linux workstation (up to the size of an entire Standard.b node) which you can book out for short periods of time.

The interactive partition schedules jobs which need a dedicated graphical interface, but not necessary any specific GPU resource; if you need to run a graphical version of Matlab, R Studio, Jupyter, Gaussian, or just a full Linux X11 desktop, then you can request this via Open OnDemand, and your job will be allocated resources from the Standard.b nodes; i.e. using CPU compute and RAM.

Accessing Open OnDemand only needs a web browser; no other special software is needed on your local device.

Examples

  • Matlab
  • R Studio
  • Jupyter
  • Other Linux desktop applications needing display output where X11 forwarding is not performant
  • General Linux desktop activity where you need direct access to CPU compute power of the HPC
  • Accessing graphical output from the HPC without any special software on your local device

interactive-gpu

The interactive-gpu partition is implemented on top of the GPU-S node type, and shares all of the same resources and characteristics. This includes access to the Nvidia L40S 48GB GPU card(s) for a desktop session.

The use of this partition is not intended for Slurm batch jobs, but for users who launch a graphical/interactive environment or dedicated application instance using the Open OnDemand interface and which need dedicated Nvidia GPU resources; e.g. for visualisation or rendering.

This effectively gives you a massively powerful Linux GPU workstation (up to the size of an entire GPU-S node) which you can book out for short periods of time.

Examples

Any application hosted on the HPC facility which runs as an interactive Linux application and can or requires the use of GPU accelerated compute to run, or can benefit from dedicate GPU for OpenGL display or rendering. Including, but not limited to:

  • Matlab with GPU accelerated compute or rendering
  • Jupyter with GPU accelerated compute
  • Gaussian with accelerated 3D rendering
  • ANSYS Workbench with GPU accelerated rendering

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HPC Support

Table of Contents

Table of Contents

  • HPC Resources & Partitions - Comet
    • Partitions for Unfunded Projects
    • Partitions for Funded Projects
    • Partition Descriptions
      • short
      • default
      • long
      • highmem
      • gpu-s
      • gpu-l
      • low-latency
      • interactive
      • interactive-gpu

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